Entries by danahanne

New eBook on Creativity, Technology & Teacher Education

Last year, I had the opportunity to co-edit a special issue of the Journal of Technology & Teacher Education, along with Punya Mishra, around the topic of creativity, technology, and teacher education. While there is a fair amount of scholarship dealing with any of those topics individually, finding work at the intersection of these 21st century issues had previously been more difficult. So it was exciting to take a step toward building a collection that spoke to these topics collectively. The articles were all from top scholars at esteemed institutions (from Harvard, to Michigan State University, to University of Wisconsin, Oklahoma State, and several others), which covered a range of research methods, theoretical approaches, and different angles on the intersection of creativity, technology, and teacher education.

We were further honored and excited to recently have this collection of work turned into an eBook from AACE, so that it can be accessed and viewed more widely. For those interested in these topics, you can find the eBook here: https://www.learntechlib.org/p/172823/



Creativity, Youtube & more: Who are the gatekeepers?

I’m pleased to have a new piece out as part of the running column series that I collaborate on for the journal TechTrends. This is one I coauthored with ASU doctoral student Megan Hoelting, on a topic of interest to us both — how technology is opening up the world and changing systems of creativity.

Feel free to check it out here, if you wish:

Henriksen, D., & Hoelting, M. (2016). A Systems View of Creativity in a YouTube World. Tech Trends. (60)2. 102-106

Failure and Creativity! (New Art Education Journal Article)

The importance of failure, and our willingness to engage with it, is important. With my interest in creativity, failure is something I have been interested in. Scholars of creativity have long recognized that a key to innovation s a willingness to try new things, and even fail; then learn and continue to refine our work. The fear of failure prevents us from trying new things. It prevents us from learning from mistakes, failures, or errors without judgment. When we succeed, we pat ourselves on the back and move on. But when we fail we have to pause, consider what occurred, regroup, and continue to try new things and improve. In short, we learn. Success is a wonderful thing and we all love to have it. Yet in educational terms, let’s not be so unwilling to fail, or quick to paint mistakes or failures as terrible things. When we fail, we can learn–we can try new things, we can get better and we can create.

I was thrilled to coauthor a piece with Dr. Shaunna Smith of Texas State University, for Art Educational Journal. Examining her students’ experiences in digital fabrication/art education courses, we explore their experiences with creativity, learning, and growth through failures.

Please feel free to view the article here:

Smith, S., & Henriksen, D. (2016). Fail Again, Fail Better: Embracing Failure as a Paradigm for Learning and the Visual Arts. Art Education Journal. 69(2), 6-11.

Writing this piece was also a chance to drop in a favorite quote, “All of old. Nothing else ever. Ever tried. Ever failed. No matter. Try again. Fail again. Fail better.”

Creativity in mathematics: New article about learning from the best

This is the next article in the series in TechTrends  on the topic of Rethinking technology and creativity for the 21st century. In this article we seek to better understand creativity in the disciplines by a close study of the 4 individuals who won the 2014 Fields medal in mathematics. You can access the article below.

Mehta, R., Mishra, P., & Henriksen, D., & the Deep-Play Research Group (2016). Creativity in mathematics and beyond — Learning from Fields medal winners. Tech Trends (59)7

Book Chapter on E-Leadership & Teacher Development

We were invited to write a chapter for a book titled ICT in Education in a Global Context: Comparative Reports of Innovations in K-12 Education, on the topic of e-leadership and teacher development. This book (part of an on-going series published by Springer), “aims to capture the current innovation and emerging trends of digital technologies for learning and education in k-12 sector through a number of invited chapters in key research areas.” The book was recently published and a complete reference to our chapter, the abstract and a link to the PDF is given below.

Mishra, P., Henriksen, D., Boltz, L. O., Richardson, C. (2015). E-Leadership and Teacher Development Using ICT. In R. Huang; Kinshuk; J. K. Price (Eds.). ICT in Education in Global Context: Comparative Reports of Innovations in K-12 Education. Berlin: Springer. pp. 249-266.

Abstract: In this chapter, we develop a definition of e-leadership that extends from the business sector to encompass educational contexts. We describe schools as complex ecologies and dynamic organizations that require a change in both traditional forms of leadership and more recent ICT use. We use the RAT (Replace, Amplify, Transform) framework to explain the varying degrees to which ICT has been used in business and education and relate this model to the research in e-leadership. It is through the purposeful, transformational use of ICT and the meaningful development of multiple kinds of knowledge that those in charge of teacher education and growth can use ICT to develop a new kind of teacher leader.

EduSummIT 2015: Summary Report

EDUsummIT (International Summit on ICT in Education) is a global community of researchers, educational practitioners, and policy makers committed to supporting the effective integration of research and practice in the field of ICT in education. The theme of EDUsummIT 2015 (held in Bangkok this year) was Technology Advanced Quality Learning For All. At the meeting there were 9 thematic working groups, focusing on everything from mobile learning to educational equity; computer science to digital citizenship. I along with Punya Mishra and Petra Fisser led Thematic Working Group 6: Creativity in a technology enhanced curriculum.

The document below is the Summary Report on EduSummIT 2015. It includes an overall summary of the conference, reports from each of the working groups (including the one on creativity), with recommendations for researchers, policy makers and educational practitioners.

Empathy through gaming: New article in Tech Trends

The next article in our series on Rethinking Technology, Creativity and Learning for the 21st Century just came out. Written with Liz Boltz, Punya Mishra and the Deep-Play Research Group, this article focuses on the creative skill of empathy. Empathizing as we write in the article is the ability to identify with and understand the feelings and experiences of another, or to imagine what it would be like to view the world from another’s perspective. In particular we focus on the affordances of videogames for fostering empathy. To illustrate these affordances in greater detail, we explore two different games and discuss the ways that these games can expand or alter empathetic thinking skills for leaners. Complete reference and link to the article below.

Boltz, L. O., Henriksen, D., Mishra, P., & the Deep-Play Research Group (2015). Empathy through gaming—Perspective taking in a complex worldTechTrends (59) , p. 3-8.

Creativity, Technology and Teaching & Learning – A JTATE Special Issue

I’m happy to say that the special issue I co-edited for the Journal of Technology and Teacher Education (JTATE) on the topic of creativity has just been published. We were thrilled to get a number of great authors and scholars working at the intersection of creativity, technology, and teacher education. The issue features articles that examine these broader themes from a range of lenses and perspectives, and is available online through JTATE here:


Historical Soundscapes: Blending history, technology and compelling learning

The article series that Punya Mishra, the Deep-Play Group and I have been working on for Tech Trends, has recently concluded its coverage of transdisciplinary thinking skills. So we’ve begun to branch out and explore more interesting new topics, ideas and examples around creativity and technology into this Tech Trends column series.

Around these lines, we have just published a piece with guest authors John Lee (North Carolina State University) and David Hicks (Virginia Tech), around the idea of teaching history through the sensory experience of sound. At the most recent SITE conferences, John gave a truly fascinating presentation about his creative use of technology, to teach history through the idea of soundscapes. It was such an engaging, fresh and aesthetically appealing approach to the content, that we asked him, and his collaborator David Hicks, to work with us and share this idea in our Tech Trends column.

For anyone interested in social studies, history, education, creativity, technology, the sensory experience of sound, or any one/combination of the above topics, you may be interested in checking out this short piece. It’s available here:

Lee, J., Hicks, D., Henriksen, D., & Mishra, P. (2015). Historical soundscapes for creative synthesis. Tech Trends (59)5. 4-8.

NEA, Media and Press for Creative Teachers

After Teachers College Record published my study of excellence in creative teaching (coauthored with Punya Mishra), it’s been nice to have received some press and media interest. Most notably it was a thrill to have the study featured in the National Education Association (NEA) Magazine, as their online presence neaToday wrote about our work in an article titled:  How Teachers Stay Creative In the High-Stakes Testing Era.

And additionally, below are some of the other links to media reports and related publications:

For those interested in this line of work – here are a couple of other related articles that arose from this line of research: