Recently, I have had the pleasure to co-author several columns for the journal “Tech Trends” (working with Dr. Punya Mishra, and a creativity research group I am part of here at MSU, the Deep-Play Research Group). These articles have all focused on varied angles and aspects around the topic of trans-disciplinary creativity — or creative thinking skills that span disciplines. These columns are relatively short, with a fairly cross-disciplinary perspective on learning. So if you are interested, please feel free to check out any of these first three pieces in the series, that are currently online and in-print:

Mishra, P., Fahnoe, C., Henriksen, D., & The Deep-Play Research Group (2013). Creativity, Self-directed Learning, and the Architecture of Technology Rich Environments.  Tech Trends, (57) 1. 10-13.

Mishra, P., Henriksen, D., &  The Deep-Play Research Group (2012). On Being (In)disciplined Tech Trends 56(6), 18-21.

Mishra, P., & The Deep-Play Research Group (2012). Rethinking Technology & Creativity in the 21st Century: Crayons are the Future .  Tech Trends, 56(5),  13-16.