Much of my work in recent years has focused around creativity and trans-disciplinary skills (or cognitive skills for thinking creatively across disciplines). Around this I’ve been working on a column series for Tech Trends with Punya Mishra and varied guest co-authors, each of which covers a different trans-disciplinary skill for creativity, as framed by teaching and technology. I’m happy to say that we have now covered each of the seven skills (perceiving, patterning, abstracting, embodied thinking, modeling, play and synthesis), and all of those columns have been published over the last year or so by Tech Trends. Additionally, the citations and PDFs can be found here:

  1. Henriksen, D., Mehta, R., Mishra, P., & the Deep-Play Research Group (2014).Learning to See: Perceiving as a trans-disciplinary habit of mindTech Trends, (58)4, p. 9-12
  2. Henriksen, D., Cain, W.,  Mishra, P.  & the Deep-Play Research Group (2014).Making sense of what you see: Patterning as a trans-disciplinary habit of mindTech Trends (58)5, p. 3-7.
  3. Henriksen, D., Fahnoe, C., & Mishra, P. & the Deep-Play Research Group (2014). Abstracting as a trans-disciplinary habit of mindTech Trends (58)6. p. 3-7
  4. Henriksen, D., Good, J., & Mishra, P. & the Deep-Play Research Group (2015). Embodied Thinking as a trans-disciplinary habit of mindTech Trends (58)6. p. 3-7
  5. Henriksen, D., Terry, C., Mishra, P., & the Deep-Play Research Group (2015).Modeling as a trans-disciplinary formative skill and practiceTech Trends (59)2. p. 4-9.
  6. Henriksen, D., Keenan, S., Richardson, C., Mishra, P., & the Deep-Play Research Group (2015). Play as a Foundational Thinking Skill & Trans-disciplinary Habit of MindTech Trends (59)3.
  7. Henrkisen, D., DeSchryver, M., Mishra, P. & the Deep-Play Research Group (in press). Transform and transcend: Synthesis as a trans-disciplinary approach to thinking and learningTech Trends (59)4.